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The Legend of Vox Machina season 2 episode 3 recap – what’s in the sunken tomb?

January 20, 2023

The post The Legend of Vox Machina Season 2 Episode 3 Recap – what’s in the sunken tomb? first appeared on Ready Steady Cut.

We recap the Prime Video series The Legend of Vox Machina Season 2 Episode 3, “The Sunken Tomb”, which contains spoilers.

After meeting the Patron of the Slayer’s Take, aka the Sphinx Osysa (voiced by Alanna Ubach), the Vox Machina received vital instructions on how to defeat the dragons. They must collect fallen relics (magical and ancient artifacts) that should help them destroy the beasts once and for all. The first remnant is located in a lakeside tomb, but the team soon discovers that it won’t be the easiest to find. The Vox Machina land on another adventure, plagued by new dangers and deadly enemies.

Vox Machina Legend Season 2 Episode 3 Recap

“The Sunken Tomb” opens with a vision like Pike inspect Emon’s remains. In the ruins of the city, the citizens gather what they can for their new dragon lords. Thordak complains about their poor offers. Then the other dragons gather with the leader for a meeting. All the treasures of the city have been collected. Now they must start expanding their empire and plan to dominate other regions as well, with the goal of ruling the entire kingdom in the end. Pike awakens from this vision as Thordak brutally murders the surviving citizens.

Pike informs the rest of the gang of this terrible news. Keylet remembers old Emon, the first place that accepted them, where she felt most at home. vex tries to inspire others, bringing the topic of conversation back to the vestiges. Ideally, Vax found the lake, but didn’t see anything resembling a tomb or temple in the vicinity. The group heads to the lake together and discovers that it has frozen over. Scanlan explores, with his usual sarcastic and cheeky flair. He accidentally cracks the ice and is dragged below by a sea creature. The Vox Machina rush to her aid but are confused by the ice, which quickly sabotages their rescue mission. Then it remains to Zahra and Kashawwho save the day.

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Slayer’s Take hunters have been following the Vox Machina for some time and want to help find the tomb. Obviously, these mercenaries have their own ulterior motives, but they show goodwill and divulge the many secrets of the tomb. Around a campfire, an obvious rivalry forms, and Vex tries to outdo each other, boasting about their latest collection of weapons and potions, the ones they stole from Gilmores. Scanlan’s broom makes an appearance but isn’t magical. It is obvious that it will be a powerful tool used later, but for now it is useless. So what Grog wears a magic belt that gives him a magic beard – what a use!

Keyleth and Zahra combine their powers to part the waters of the lake, revealing the tomb at the bottom of the lake. The team quickly rushes to the grave before their powers wane. Inside, the gang look for hidden traps and assailants, of course Grog comically triggers many of these traps. A door then separates the teams in two. Twins vex and Vax are later separated, this metaphor is used as a method to further explore their relationship. Additional flashbacks hammer home this point. In these memories, the twins ran away from home after their father called them a mistake. Left to their own devices, the twins got into a fight and separated in the woods.

Back in the present, the first team is attacked by the fish. This makes for some decent action as the Vox Machina gang hold their own admirably. Same Trinket get in on the action in this fun little fight sequence. A mage then attacks, controlling the water around them. They struggle to defeat this surprisingly impressive wizard, but Vex manages to kill the mage with an arrow to the head. The two teams are then reunited and Vax instantly frustrates his sister, coddling her and asking if she is okay. Pike asks Grog the same question, after seeing him turn rather evil with his black sword in hand. Grog is completely unaware of the Craven Edge Sword’s hold on him.

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The ending explained

Zahra and Kashaw use the fight as a decoy and abandon the others. They arrive at the tomb alone, but find six sarcophagi in the great hall. Kashaw demonstrates his own powers and identifies the correct sarcophagus, which they then quickly enter. The Vox Machina arrive moments later. Vax descends a shaft and finds a hidden room, emptied of its loot. Trinket sniffs a dislodged plate on the floor and Percy nonchalantly puts it back. This triggers something and the earth begins to shake around them. A new tomb is then revealed.

Another flashback shows Vex and Vax being reunited after parting ways in the forest. This memory causes Vex to be wary of the grave. Is it a premonition or just some weird meaning it has? Percy doesn’t heed his warning and opens the tomb anyway. This unleashes a strange power that hits Vex with an almighty punch. Trinket roars and Vax rushes to his side, but Vex appears to have been killed by this hidden power. Vax cries in the present and in the interconnected flashback too. He says how lost he is without his sister and how much he really needs her. Well, is he about to find out what life would really be like without her, or will Vex be healed and brought back to life?

What did you think of The Legend of Vox Machina Season 2 Episode 3? Comments below.

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The post The Legend of Vox Machina Season 2 Episode 3 Recap – what’s in the sunken tomb? first appeared on Ready Steady Cut.